CALL Model
Computer-assisted
language learning (CALL)
English version
Computer-assisted language learning (CALL) is a form of computer-based
assisted learning which carries two important features: bidirectional learning
and individualized learning. It is not a method. CALL materials are tools for
learning. The focus of CALL is learning, and not teaching. CALL materials are
used in teaching to facilitate the language learning process. It is a
student-centered accelerated learning material, which promotes self-paced
accelerated learning.
Motivation: using a variety of
multimedia components in one program or course has been shown to increase
student interest and motivation. One quantifiable benefit to increased
motivation is that students tend to spend more time on tasks when on the
computer. More time is frequently cited as a factor in achievement
Adapting learning to the
student: Students tend to prefer exercises where they have control over
content, such as branching stories, adventures, puzzles or logic problems. With
these, the computer has the role of providing attractive context for the use of
language rather than directly providing the language the student needs.
Authenticity: “Authenticity” in
language learning means the opportunity to interact in one or more of the four
skills (reading, writing, listening, speaking) by using or producing texts
meant for an audience in the target language, not the classroom.
Critical thinking skills: Use of
computer technology in classrooms is generally reported to improve self-concept
and mastery of basic skills, more student-centered learning and engagement in
the learning process, more active processing resulting in higher-order thinking
skills and better recall, gain confidence in directing their own learning.
From: wikipedia
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